游戏中的独立仓库
NpcTalk.cpp
void CNpcTalk::NpcWarehouse(LPOBJ lpNpc,LPOBJ lpObj) // OK
lpObj->Interface.use = 1;
lpObj->Interface.type = INTERFACE_WAREHOUSE;
lpObj->Interface.state = 0;
if(lpObj->Map == MAP_LORENCIA)
{
lpObj->WarehouseNumber = 0; //勇者大陆
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,"You are using lorencia warehouse");
}
if(lpObj->Map == MAP_NORIA)
{
lpObj->WarehouseNumber = 1;//仙踪林
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,"You are using noria warehouse");
}
if(lpObj->Map == MAP_DEVIAS)
{
lpObj->WarehouseNumber = 2;//冰风谷
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,"You are using devias warehouse");
}
if(lpObj->Map == MAP_ELBELAND)
{
lpObj->WarehouseNumber = 3; //罗兰市场
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,"You are using elveland warehouse");
}
gWarehouse.GDWarehouseItemSend(lpObj->Index,lpObj->Account); 最后更新于 2025-09-27 18:18:33 并被添加「奇迹 仓库」标签,已有 326 位童鞋阅读过。
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